How Call of Duty’s battle royale mode helped me bond with my brothers-in-law during quarantine. Read more
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How Call of Duty’s battle royale mode helped me bond with my brothers-in-law during quarantine. Read more
I spoke with former LucasArts sound designer David Levison about how he used sound in Dark Forces II to pay tribute to Doom, Quake, and the existing Star Wars universe, and create one of gaming’s first immersive worlds. Read more
As a teenager, I begged my parents to let me play first-person shooters. Looking back, though, it was the family-friendly stuff that made the most lasting impact. Read more